We’ve covered gamification in other episodes, but we dive deeper with Michelle Quiter, EFL / ESL Instructor and Google Certified teacher. Join Brent and Ixchell as they chat with Michelle on game theory, ideas for games, and tips on what to do when starting to gamify your classroom! You can find Michelle Quiter at www.englishpractice.org
Michelle’s Sources for Gamification
- Brown, P., Roediger, H., & Daniel, M. (2014) Make it stick: The science of successful learning. Belknap Press: An Imprint of Harvard University Press; 1 edition.
- Burke, B. (2013, Jan 21). The gamification of business. Retrieved from https://www.forbes.com/sites/gartnergroup/2013/01/21/the-gamification-of-business/#38cd95a84dc2.
- Haiken, M. (2017, Jan 5). 5 ways to gamify your classroom. Retrieved from www.iste.org/explore/articleDetail?articleid=884
- Holloway, S. (2018, May 2). Gamification in education: 4 ways to bring games to your classroom. Retrieved from https://tophat.com/blog/gamification-education-class/
- Kapp, K. (2014, Oct 8). Gamification of Learning. Retrieved from LinkedIn.
- TeachthoughtStaff. (2018, Apr 16). 10 specific ideas to gamify your classroom. Retrieved from www.teachthought.com/pedagogy/how-to-gamify-your-classroom/
- Wells, M. (2015, Aug 20). Top 10 examples of gamification in business. Retrieved from https://www.mycustomer.com/community/blogs/monicawells/top-10-best-examples-of-gamification-in-business.
- www.classcraft.com (2018, Sep 25). Why use gamification in education?
- Kapp’s gamification books
Other Game Related Episodes:
- Ep 4 – Motivation & Gaming
- Ep 10 – Game Design Sprint with Cate Tolnai
- Ep 29 – Zoom Games with Robert Jonte
- Ep 33 – Dustin Staats from Board Gaming with Education